Beatrex Ball: A Unity Game Development Journey

June 15, 2023 8 min read Game Development
Beatrex Ball Gameplay
Beatrex Ball main gameplay screen showing the core mechanics

The Concept

Beatrex Ball started as an experiment in combining rhythm-based gameplay with classic ball physics. The goal was to create an engaging mobile game that would challenge players' timing and reflexes while providing a satisfying musical experience. The idea came from observing how players naturally sync their actions with game music, even in games where rhythm isn't a core mechanic.

Beatrex Ball Concept Art
Early concept art and design iterations of Beatrex Ball

Technical Challenges

Audio Analysis

One of the biggest challenges was implementing accurate beat detection. We developed a custom audio analysis system that:

Audio Analysis System
Visual representation of the audio analysis system in action

Physics Implementation

The ball physics needed to be both realistic and fun:

Physics System
Physics system visualization showing collision detection and movement paths

Visual Design

The visual style evolved through several iterations:

Visual Design Evolution
Evolution of the visual design from early prototypes to final version

Performance Optimization

To ensure smooth gameplay on mobile devices, we implemented:

Performance Optimization
Performance profiling and optimization results

Lessons Learned

Key takeaways from the development process:

Rishav Nath Pati

Rishav Nath Pati

Game & Interactive Media Developer with a passion for creating engaging experiences. Specializing in Unity development and exploring the intersection of games and technology.